$4 million Kickstarter That's Finally Creeping into D&D Beyond

Transcribed content from our recent YouTube video: https://www.youtube.com/watch?v=MUmp6ok7ZSk&ab_channel=EternityTTRPG


Transcription

A $4 million Kickstarter smash hit is finally creeping into d and d beyond complete with scarecrows, curses, and a whole city stuck in eternal twilight. Yep. It's time to talk about the Crooked Moon with this third party content is continuing to make waves with d and d Beyond and Dark Fantasy is creeping into mainstream d and d now more than ever.


Welcome back to eternity, T-T-R-P-G. Your go-to source for everything. Dungeons and Dragons from fresh releases to community chaos. I am Jacob, and today we're diving into one of the most ambitious third party campaigns to hit d and d beyond. If you've been following the Legends of Varant actual play series, or just browsing d and D, Reddit's D and d, next section, you've probably heard Whispers of the Crooked Moon.


After smashing Kickstarter goals in 2023 with over $4 million raised, this dark folk horror setting is officially re arriving on d and d Beyond. This June 17th, 2025. Also, it's not just a street. Port d and d beyond has split Crooked Moon into three digital products. Part one is for players, part two is for dms, and then similar to what they do with other products, there's a whole bundle that has both of them together.


I have to say that I like what I'm seeing about Crooked Moon so far. Part one includes the haunted world of Duskin Vault, which is its own unique setting that you may find very interesting. We'll talk about that more later. What kind of people would be into this dark horror kind of setting they've created.


But Book one also comes with 15 subclasses, 13 unique species, 40 spooky new spells, and 26 magic items. There's also a whole host of Familiars Feats, potions, the works Imagine Raven Loft with a splash of Halloween and a Pinch of Pagan ritual. This reminds me a lot of, one of my favorite movies, actually, the Nightmare before Christmas, except maybe without the Christmas part, just more of the Halloween, but that's really the aesthetics here.


I love any kind of d and d supplement that has a host of its own subclasses feces spells. It takes you out of just the normal d and d vibe and it uses that rule set that we all know love are familiar with, but it gives something that's extremely unique and fun and flavorful to play with. Part two of the Crooked Moon comes with a campaign that takes you from level one to 13, which is a huge amount of time.


There's also bonus events and material that can take you all the way up to level 20 if you want. Additionally, the book comes with 85 monsters that are unique and 11 bosses. What I like about that too is it's not just the standard stat blocks for monsters, but the fact that there's actually a category of bosses makes it very interesting for you to create your own scenarios around those particular monsters.


This book also comes with 158 unique curses that are unique to the world, and a custom fate weaving mechanic that makes you, again, feel like you're really part of this setting and not just in a standard d and d game. So what about the art? I have to say, as someone who enjoys d and d art, I've been very impressed with this.


It's absolutely gorgeous. Think gothic nightmares with a cinematic flare. There's even a skeleton barred in the city of the dead. I mean, come on. This is fun. This is really fun. Okay, so what's it gonna cost you to get creeped out under the crooked moon? Book one, like we were just talking about, cost 39 99.


Book two is the same. And if you want the full bundle on d and d beyond, it is 69 99. If you pre-order, you also unlock some bonus content frames, backdrops for your d and d beyond character sheets, things you can use online. Honestly, compared to other third party supplements, this is a pretty beefy offering for the price, especially with that fate weaving system, which we'll talk about more in a future deep dive.


Over on Reddit. Some folks are loving the horror vibes. One user reported that this feels like Curse of Straw if it was directed by Guillermo del Toro. Another said that they're prepping a whole Halloween one shot for their gaming group with the crooked moon. And I think it's a little bit early. You still got three months, but hey, I mean, you could spend three months prepping an amazing one shot adventure for your group this Halloween.


There are some people though who aren't thrilled. One fan was hesitant about d and d beyond's monetization strategy. One comment that stood out with this was third party prices keep creeping up while Core Books stay locked in. Personally, I think that d and d beyond is fine. I'm not in love with how they're trying to turn d and d into a World of Warcraft style online subscription.


But for the purposes of getting great content like Crooked Moon here, I think d and d making a bit of money is okay. So how about for you? Are you picking up your own digital copy of the Crooked Moon on d and d beyond, or are you sticking with physical books or your own home brew campaigns for now? Drop your spookiest subclass idea in the comments.


Hit like if you've ever played through a curse of STR campaign. And don't forget to subscribe for more d and d news and updates every week.

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Jacob Tegtman Eternity TTRPG Creator

Author - Jacob Tegtman

Dear reader, I hope you enjoyed this article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.


I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.


If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.

D&D characters read a glowing book, split scene, half lush daytime, half purple night.
By Jacob Tegtman October 7, 2025
Transcribed content from our recent YouTube video: https://www.youtube.com/watch?v=VE2fUonKzl8 Transcription Dungeons & Dragons is officially crossing over with Magic: The Gathering’s Lorwyn-Shadowmoor! This fairytale world of eternal sunlight and creeping twilight is joining the Forgotten Realms through a brand-new digital-exclusive expansion. Welcome back to Eternity TTRPG—your go-to source for all things Dungeons & Dragons! So, what’s this mysterious realm and why is it part of the new 5.5 Edition rollout? And—should you actually spend fifteen bucks on it? Let’s dive in. Wizards of the Coast is making a bold move with Lorwyn: First Light—a brand-new digital-only supplement coming to D&D Beyond on November 18th . According to both Bell of Lost Souls and D&D Beyond’s official announcement, it’s part of the new Forgotten Realms bundle—which includes The Player’s Guide, Adventures in Faerûn, and three exclusive add-ons: Astarion’s Book of Hungers Netheril’s Fall and today’s star—Lorwyn: First Light. So, what is Lorwyn-Shadowmoor? If you’ve played Magic: The Gathering back in the late 2000s, you might remember these twin worlds—one a radiant fairytale land of endless summer, the other a dark, dreamlike reflection of it. In D&D terms, it’s being reimagined as a Domain of Delight in the Feywild—those whimsical, dangerous realms ruled by Archfey. But here’s the twist: Lorwyn and Shadowmoor used to shift every few centuries—light giving way to night. Now, both have begun bleeding together in unpredictable ways. Imagine meadows of sunlight interrupted by patches of midnight, separated by shimmering auroras. It’s a stunning concept—and one that promises both beauty and peril in equal measure. The big question is what do you actually get with Lorwyn: First Light? According to Wizards’ release info, you’ll get: 2 new feats 2 new backgrounds (likely tied to those feats) 2 new magic items 8 monsters drawn from the Feywild’s weirdest corners 2 playable species , plus advice for adapting 8 more to the Lorwyn-Shadowmoor setting Two mini-adventures —each with maps ready to drop into your campaign And yes, all of this can be used in the Forgotten Realms or as standalone Feywild content. Characters might cross over via fey crossings, or your adventurers might stumble through a glowing portal in the Moonshae Isles straight into a land where “dreams have claws.” The price tag is $14.99 for the standalone version—or as part of the Forgotten Realms Ultimate Bundle, which includes digital dice, and both digital and physical book copies. That’s stirred some debate online. Some fans love the idea of expanding the Feywild with official crossover content, while others worry it’s another micro-expansion cash grab. But the excitement is real—this marks the first time a Magic: The Gathering setting has officially joined D&D 5.5E. If this goes well, you should probably expect Wizards to do more of this kind of thing. In any case whether you’re a Lorwyn nostalgia fan or just want more Feywild flavor in your campaigns, this expansion could scratch both your card game and tabletop itches. Do you think that Lorwyn: First Light will be a delightful addition to your Feywild campaigns—or is this just another shiny portal to your wallet? Let me know in the comments below, and don’t forget to like, subscribe, and ring that bell for more weekly D&D news and updates.
By Jacob Tegtman October 3, 2025
Transcribed content from our recent YouTube video: https://www.youtube.com/watch?v=RfmCpJPQM7o Transcription The Gygax Memorial Fund is working to build a D&D memorial for the late Gary Gygax. The memorial will (hopefully) be placed in Library Park , in downtown Lake Geneva, Wisconsin —the birthplace of Dungeons & Dragons. This is the park that Gary himself loved and even chose as the spot for a memorial before he passed. In 2024, during D&D’s 50th anniversary, the city officially granted land for the project. This memorial will be a life-sized stone gaming table, with a dungeon map designed by Gary Gygax himself. But the question is, will this Kickstarter finally succeed where past efforts failed? Welcome back to Eternity TTRPG—your weekly quest hub for all things Dungeons & Dragons. Today, we’re talking about a very feel-good story for your Friday – a legendary project years in the making: the Gary Gygax Memorial Game Table. Gary, co-creator of Dungeons & Dragons, passed away in 2008. Since then, his widow Gail Gygax has championed the idea of a permanent memorial in their hometown of Lake Geneva. Now, the Gygax Memorial Fund has revealed their project: a stone game table in Library Park, complete with benches and, eventually, a bronze statue of Gary himself. The table will feature a bronze map of Gygax’s very first dungeon. The Kickstarter launched October 1st, 2025, marking the anniversary of TSR, the company Gary founded to publish D&D. Backers for this project get everything from digital scrolls to engraved pavers around the monument. Of course, fans are excited—but also cautious. The Gygax Memorial Fund has been planning memorials since at least 2012, and past efforts fizzled after raising over $100K. This has left some fans asking wondering about this attempt. On EN World, one user wrote: ‘The fund has talked about this for a decade—none of it has come to fruition. What makes this attempt special?’ But others point out that since Paul Stormberg took over as chair in 2020, the fund has started producing real results—like memorial benches and library exhibits. And with Lake Geneva officially granting land for the project, this campaign has a stronger foundation than ever. For some D&D fans, this may not just be a statue, but a chance to gather in the very town where roleplaying was – more or less – born. It is pretty amazing to think that you could sit at Gary’s table and roll dice on his original dungeon. This is both a tribute to the past and a playable monument for future generations of adventurers. If you’re interested in helping fund the project, I’ll leave a link the video description, and comments. And lastly, what do you think? Will the Gary Gygax Memorial Game Table finally become a reality—or is this another critical fumble? Drop your thoughts in the comments, and don’t forget to like, subscribe, and ring that bell so you don’t miss next week’s D&D news.
Illustration for Critical Role Campaign 4, with a blindfolded green humanoid, castle landscape, and logo.
By Jacob Tegtman September 30, 2025
Transcribed content from our recent YouTube video: https://www.youtube.com/watch?v=Tv9HBlNaSMY Transcription Critical Role just dropped the story trailer for Campaign 4. It is looking like a bold campaign. We’re talking a brand-new world, an incredible 13 player characters, and a plot that kicks off with the execution of a revolutionary firebrand named Thiatzi Fang (we’ll see if I got that pronunciation right). Oh—and if you didn’t see my last video on the topic or you haven’t heard, Brennan Lee Mulligan is DMing this campaign while Matt Mercer will be a player.  Welcome back to Eternity TTRPG—your portal of divination into all things Dungeons & Dragons. First up with campaign 4—the setting. Unlike every previous Critical Role story, Campaign 4 leaves Exandria behind entirely. Instead, we’re venturing into Araman, a godless realm still haunted by the echoes of dead deities and a rebellion that shook the land 80 years ago. This isn’t just new lore, but a blank canvas, making it perfect if you’ve never watched Critical Role. There’s no prior knowledge required, which is perfect for new fans, but also a fresh start for longtime Critters. The trailer centers on Thiatzi Fang, a revolutionary who led something called the Falcon’s Rebellion twelve years back. Now, he’s been captured, condemned, and set to be executed by the mysterious Sundered Houses. Fang himself calls the Revolutionary Council a shadow of its former glory, while hinting at the unfinished war against the gods of Araman. So already, we’re looking at political intrigue, rebellion, and a potential spark for civil war. This time, Critical Role also isn’t just one party. That is to say, because there’s 13-players, they’re actually split into three connected, but altogether different parties. Each of these parties also has a name, describing their main focus in the campaign: The Seekers, the Soldiers, and the Schemers. This setup is packed with themes that Critical Role’s new DM, Brennan Lee Mulligan thrives on—iconoclasm, unity, and tension between hope and despair. The godless world of Araman asks: Without the Gods, who will seize the crown? Fans are buzzing that this campaign might explore things akin to segments from Game of Thrones, but with more dice rolls and way more crying. If you want to check it out, Campaign 4 launches October 2nd at 7 PM PT , streaming on Twitch, YouTube, and Critical Role’s Beacon service. Like I mentioned in my last video on Critical Role, they’ll be using the 2024 D&D 5e rules , with some special homebrew added by none other than Jeremy Crawford and Chris Perkins. And yes, you can jump in totally fresh if you want to see what Critical Role’s all about—no prior Exandria knowledge required. So—what do you think? Is Thiatzi Fang a hero, a villain, or something much more complicated? And which of the three parties are you most hyped to see—the Seekers, Soldiers, or Schemers? Drop your thoughts in the comments, and let’s get the speculation for this season’s campaign rolling. And lastly, if you liked this quick update, don’t forget to like, subscribe, and ring that bell so you don’t miss our usually bi-weekly dives into the biggest stories in the D&D universe. Until next time—may your rolls be high, and your executions be… postponed.
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