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Empyrean
"We can't allow just anyone to utilize the Gift of Kings. Its miracles are for us to direct."

Empyrean Overview
The Ancient Empyrean were once Humans who, along with what came to be the Ateri, developed a magical artifact – the “Gift of Kings” – that allowed them to transcend their Human nature. The slaves of this elite class came to call the newly-formed Empyreans “fallen” Humans, dark elfs, or dark fey. Of a similar physique to Ateri, all Empyreans have blue-tinted skin. When their magic manifests fully, Empyreans may even transform into terrifying Lich (undead).
Empyreans never age, and it is looked down upon in the culture to have children, as they are born Human – not Empyrean. In order for children of Empyrean to become like their parents, they must go through the same magical ritual as their ancestors.
Empyrean attempt to control all aspects of life. They believe in striking first to protect oneself. They also believe in punishing enemies of theirs so thoroughly that no future protection is ever again required.
These “dark elfs” use magic of all kinds to alter nature from its original form to best fit their needs. Empyreans are highly protective of their own, but only so that their image as a Race is maintained. In reality, most Empyreans care only and entirely for themselves.
Empyrean Racial Stats
Empyrean have the following starting stats:
- 1 HP
- 6 Wisdom
- 3 Strength
- 7 Agility
- 6 Soul
- 3 Spirit
- 4 Speed

Empyrean Racial Power
As an empyrean, you get the following racial power.
Lich
This Ability can only be used when you reach 0HP. Instant Action. You temporarily become a lich. Heal +3HP (even if that is above your normal max HP). While as a lich, you have -7Resilience, -7Dodge, and -7Will. Additionally, at the end of every turn, you automatically take 1damage. While as a lich, you are considered undead. 1Day Recharge.

Eternity TTRPG Classes
Upon reaching Lv.1, characters gain a "Class" which further defines their spells, abilities, and place in the world. Discover sixteen classes in the Eternity TTRPG Core Rulebook, and fourteen in the Races and Classes Expansion. Classes in Eternity TTRPG are either entirely unique to this game, or feature distinct twists on long-standing archetypes.
Eternity Classes
Explore sixteen vastly different classes, each with their own set of spells, abilities, and unique powers. Each class has 10-spells or abilities, 30-critical options, and hundreds of ways to play.
Class Quiz
Not sure what class you want to play? No problem as we've developed our very own Eternity TTRPG "Class Quiz." Ten quick questions will help you decide what class to try out first!
Core Rulebook Races
Take a look at the individual Eternity TTRPG race pages from the
Eternity TTRPG Core Rulebook to learn more about each. Your character's race is their foundation. Races provide starting stats along with a racial and roleplay power, entirely unique to the race.
"The Gift of Kings has enabled us to live long lives - very long indeed, among the forests."
"When I took the Crour Formula, I knew it would open me to the far reaches of chaos."
"The great Dukedoms have always been, or so our historians tell us. We have always ruled."
"We are guardians of the wilds, more at home in the far reaches than anything human-made."
"We became like the minerals and gems we loved. Now our bodies have been made of them.
"Rarely do matters of the world appeal to me. I live for my own experiences, slow and resolute."
"The First Yzarc are something we may not ever reach... but at least we may aspire."