Treant


"Rarely do matters of the world appeal to me. I live for my own experiences, slow and resolute."

Eternity TTRPG Treant

Treant Overview

The Tree of Life was created by the Eternal Renrys to protect the world of Altius from danger. Born of the Tree of Life, along with the Jadori, were the Treants – sentient trees who could spread out from the Tree of Life to carry out its will. To them were given rule and protection of the plant kingdom.

 

The Ateri Paladin, Saint Ranroth, 320-years after he took an oath to protect Altius, destroyed the Tree of Life, the Human Barony of Jorinta that contained it, and the vast majority of the Jadori and Treant Race in a cataclysm that became known as “the Great Betrayal.”

 

Of all Races, Treants care the least for the politics and affairs of other Races. Instead, their realm is the forests of Altius (or whatever region their type of tree grows). Treants are strongly connected to the wilds and are often druidic in nature. They are deep, philosophical beings, though rarely share much of their wisdom and insight with others.


Treants also rarely travel except to fulfill their duties of protecting and sustaining nature. Although, word has recently spread that a new Tree of Life has grown in the heart of Ateria, and Treants from across Altius slowly turn their attention to what may become their new master.

Thief King of the Burning Expanse

Thief King of the Burning Expanse, who waylays travelers on the Route of Blossoms. The thief gang hides out in the Burning Expanse, and particularly preys upon Empyreans  because of the race's wealth.


Treant Racial Stats

Treants have the following starting stats:

  • 5 HP
  • 3 Wisdom
  • 3 Strength
  • 2 Agility
  • 3 Soul
  • 7 Spirit
  • 3 Speed
Treant Racial Stats

Treant Racial Power

As a treant, you get to choose one of the following racial powers.


Arcane Power (Magic)

4Range, on every one of the target’s turns, roll d20. If you roll 16-20, they heal +1Wisdom.


Greater Dispel (Magic)

4Range, Faith vs. Resilience, removes all stacks of one ongoing Magic, maintained effect, or Status effect from the target (excluding summons), at your choice.


Wisp (Magic)

You summon a spirit of the forest with 1HP and Stats otherwise the same as yours, except with -5Resilience, -5Dodge, and -5Will. On the “Wisp’s” turn, roll d20. If you roll 16-20, they cast any Spell you have access to, using your Stats.

Treat Class Icons

Eternity TTRPG Classes


Upon reaching Lv.1, characters gain a "Class" which further defines their spells, abilities, and place in the world. Discover sixteen classes in the Eternity TTRPG Core Rulebook, and fourteen in the Races and Classes Expansion. Classes in Eternity TTRPG are either entirely unique to this game, or feature distinct twists on long-standing archetypes.

Eternity TTRPG Classes

Eternity Classes


Explore sixteen vastly different classes, each with their own set of spells, abilities, and unique powers. Each class has 10-spells or abilities, 30-critical options, and hundreds of ways to play.

Eternity TTRPG Class Quiz

Class Quiz


Not sure what class you want to play? No problem as we've developed our very own Eternity TTRPG "Class Quiz." Ten quick questions will help you decide what class to try out first!

Core Rulebook Races


Take a look at the individual Eternity TTRPG race pages from the Eternity TTRPG Core Rulebook to learn more about each. Your character's race is their foundation. Races provide starting stats along with a racial and roleplay power, entirely unique to the race.

Races Overview Page
Eternity TTRPG Ateri Race Icon

"The Gift of Kings has enabled us to live long lives - very long indeed, among the forests."

Ateri Details
Eternity TTRPG Crour Race Icon

"When I took the Crour Formula, I knew it would open me to the far reaches of chaos."

Crour Details
New Art Coming Soon

"We cannot allow just anyone to utilize the Gift of Kings. Its miracles are for us to direct."

Empyrean Details
Eternity TTRPG Esper Race Icon

"The stars always fascinated me. But then they became part of me."

Esper Details
Eternity TTRPG Human Race Icon

"The great Dukedoms have always been, or so our historians tell us. We have always ruled."

Human Details
Eternity TTRPG Jadori Race Icon

"We are guardians of the wilds, more at home in the far reaches than anything human-made."

Jadori Details
Eternity TTRPG Stoneborn Race Icon

"We became like the minerals and gems we loved. Now our bodies have been made of them.

Stoneborn Details

Treant

Eternity TTRPG Treant Race Icon

"Rarely do matters of the world appeal to me. I live for my own experiences, slow and resolute."

New Art Coming Soon

"The First Yzarc are something we may not ever reach... but at least we may aspire."

Yzarc Details