These spell details for Chromatic Orb include everything you need to know for your game. I also have a list of the most important DnD Spells and other DnD reference info available for you on those respective pages.
1st-level evocation
Casting Time: 1 action
Range: 90 feet
Components: V, S, M (a diamond worth at least 50 gp)
Duration: Instantaneous
You hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poison, or thunder for the type of orb you create, and then make a ranged spell attack against the target. If the attack hits, the creature takes 3d8 damage of the type you chose.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
All information on Chromatic Orb comes from the DnD Player's Handbook.
Only the sorcerer and wizard may cast chromatic orb, within the player's handbook. Aesthetically, the chromatic orb spell fits very nicely in with D&D's most hardcore spell casting classes, though in all reality, the spell is not that powerful, so it is a bit surprising that it isn't available to the warlock, and maybe even the cleric.
As you'll see in the table below, chromatic orb doesn't stack up very well against other 1st-level evocation spells, primarily because there aren't many monsters in D&D that have damage type vulnerabilities.
Damage | 1st-Level Spell | 2nd-Level Spell | 3rd-Level Spell | 4th-Level Spell | 5th-Level Spell | 6th-Level Spell | 7th-Level Spell | 8th-Level Spell | 9th-Level Spell |
---|---|---|---|---|---|---|---|---|---|
Damage Dice | 3d8 | 4d8 | 5d8 | 6d8 | 7d8 | 8d8 | 9d8 | 10d8 | 11d8 |
Average Damage | 13.5 | 18 | 22.5 | 27 | 31.5 | 36 | 40.5 | 45 | 49.5 |
3-Target Damage from Burning Hands | 31 | 42 | 52 | 63 | 73 | 84 | 94 | 105 | 115 |
Average Fighter DPR | 11 | 15 | 19 | 23 | 27 | 30.5 | 34 | 37.5 | 41 |
The table above compares chromatic orb to burning hands 5e, another 1st-level evocation spell, and to a fighter's average damage per round (prior to factoring in hit chance). As the fighter's damage is a very rough calculation, and burning hands is capable of hitting more than 3-targets (or fewer than 3-targets), the table only provides rough estimates, intended to help you determine each spell or attack's overall value in comparison to one another.
As you can probably guess (especially by looking at the table, above), chromatic orb's main value is intended to come from its ability to change damage type. Since enemies vulnerable to a damage type in D&D take double damage from an attack, the idea is to use chromatic orb against any monster with a vulnerability damage type that chromatic orb can deal.
However, the main problem with chromatic orb is that of the 6-damage types it can deal (acid, cold, fire, lightning, poison, or thunder), monsters in D&D are only vulnerable to 3-of them (cold, fire, and thunder). Of those 3-damage types, one of them - thunder - only has one monster in the entire manual that's vulnerable (the earth elemental), meaning that thunder can sort of be excluded.
With all of that being said, spells like burning hands (as shown above) and even call lightning 5e are really better picks, unless perhaps you happen to be fighting either an earth elemental, or one of the 4-monsters vulnerable to cold damage. To be honest though, even if all of these negatives were not enough, chromatic orb - unlike burning hands and call lightning - does not deal half damage on a miss. If you miss, you miss entirely, dealing zero damage.
Despite all of that, if you do still want to cast chromatic orb, however, try using it in the following situations to still maximize its effectiveness.
Just so you are aware, combining all of the damage types that chromatic orb can deal, there are 125-monsters with resistances to those damage types, 172-monsters with immunities, and only 14-monsters with vulnerabilities. So, if you come across those 14-monsters with vulnerabilities to cold, fire, or thunder damage, consider casting chromatic orb.
Though I really don't recommend chromatic orb, or overall think it's a very good spell, similar to chill touch 5e, there are a few spells you can cast to increase chromatic orb's effectiveness.
It's not often that I come across a spell in D&D that I feel needs a major buff, but chromatic orb just isn't very useful because of the lack of vulnerabilities present in the DnD monster manual. If more monsters had vulnerabilities, then chromatic orb would suddenly shoot up near the top of the list in terms of spell usefulness.
Anyways, with chromatic orb being what it is, though I usually provide this section for spells on their natural counters, with chromatic orb, I kind of feel like, "who cares?" If an enemy were to cast chromatic orb at me, I'd almost celebrate, because it's like they've wasted a spell slot. Instead of hitting my team with hellish rebuke 5e, they've opted for a much less powerful chromatic orb. That's a win, in my book.
However, if I had to counter chromatic orb, for some strange reason, then I would consider using one of the following spells to do so:
One of the reasons I created the Eternity TTRPG Game System to begin with was because of spells like chromatic orb. In all honesty, I got tired of playing D&D when I realized how many spells sucked and certain classes weren't as good as others, just straight up. Everyone knows the wizard is, always has been, and probably always will be the best class. Maybe they're not always the most fun - and certainly not the easiest - but they are the best class.
In Eternity TTRPG, balance is one of the game's highest priorities, where every class is always viable both in and out of combat. Below, I've included an example spell that somewhat compares to chromatic orb as a quick way for you to check out the game, in case you're ever interested in trying out other TTRPG systems.
Abyssal Flare (Magic):
4Range, -2Faith vs. Will, deals 1damage (deals 2damage to
cryomancers).
Even if this Spell misses, you also gain
one (1) stack of “Inferno,” which gives you a
chance to deal an additional 1damage with certain pyromancer Spells. Stacks are not consumed when used, and you can gain up to two (2) stacks. When casting “Abyssal Flare,” roll d20. If you roll in the following values – based on your number of “Inferno” stacks – if your attack hits, you instead deal 2damage:
1 stack of “Inferno” 19-20 2 stacks of
“Inferno” 17-20 (Double-Hit): deals an additional 1damage.
There aren't many direct-damage spells in Eternity TTRPG, as I wanted the game to feel more interesting than just a continual exchange of blows. However, Abyssal Flare is one of the spells that has that more direct damage nature, so it compares somewhat accurately to chromatic orb. Though Abyssal Flare only deals fire damage, it does come with many more options than chromatic orb, especially when you factor in the various Critical options (shown in the spell's bullet points).
Curious to learn more about the Eternity TTRPG Game System? Check out the
Eternity TTRPG Core Game PDF!
Abyssal Flare (Magic):
4Range, -2Faith vs. Will, deals 1damage (deals 2damage to
cryomancers).
Even if this Spell misses, you also gain one (1) stack of “Inferno,” which gives you a
chance to deal an additional 1damage with certain pyromancer Spells. Stacks are not consumed when used, and you can gain up to two (2) stacks. When casting “Abyssal Flare,” roll d20. If you roll in the following values – based on your number of “Inferno” stacks – if your attack hits, you instead deal 2damage:
1 stack of “Inferno” 19-20 2 stacks of “Inferno” 17-20 (Double-Hit): deals an additional 1damage.
There aren't many direct-damage spells in Eternity TTRPG, as I wanted the game to feel more interesting than just a continual exchange of blows. However, Abyssal Flare is one of the spells that has that more direct damage nature, so it compares somewhat accurately to chromatic orb. Though Abyssal Flare only deals fire damage, it does come with many more options than chromatic orb, especially when you factor in the various Critical options (shown in the spell's bullet points).
Curious to learn more about the Eternity TTRPG Game System? Check out the
Eternity TTRPG Core Game PDF!
Dear reader, I hope you enjoyed this article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.
I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.
If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.
Dear reader, I hope you enjoyed my article. Tabletop gaming has been a passion of mine since I was 6 years old. I've played just about every game from Dungeons and Dragons to video games like Final Fantasy. These games have inspired me, made me laugh, made me cry, and brought me endless hours of enjoyment.
I started Eternity TTRPG - and the indie tabletop game that goes along with it (Eternity Shop) - to share my love of gaming with others. I believe that in our technology-driven age, tabletop games help bring a sense of magic and community back into our world.
If you love the site, please share it with others! I have lots of gaming-related material for you to peruse and use in your own gaming sessions. If you have any questions about the site or want to contribute, just send me a message using the "Contact" page, which you can find in the site's footer.
I may receive commissions when you click links I provide within articles and make purchases. However, this does not impact my reviews. I try my best to simply provide great content and ideas, for you.
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Eternity TTRPG offers unofficial fan content for major TTRPGs and the companies that own them, in addition to my own game.
All Rights Reserved | Eternity TTRPG
We may receive commissions when you click our links and make purchases. However, this does not impact our reviews and comparisons. We try our best to simply provide great content and ideas, for you.
As an Amazon affiliate, we earn from qualifying purchases.
Eternity TTRPG offers unofficial fan content for major TTRPGs and the companies that own them, in addition to our own games.